C+Paladins: Champions of the Realm
A team-based hero shooter where players choose from a diverse cast of 'Champions' with unique abilities to engage in objective-based combat.
Parent verdict
Is Paladins: Champions of the Realm good for kids?
Yes — a fine pick for most kids
Rated Ages 12+. Best for teamwork, tactical thinking.
Reviewed by Hess Polanco, parent tester & co-founder · Updated May 3, 2026
The busy-parent summary
Time required
15-25 minutes
Safety level
Moderate
Best for
Teamwork, tactical thinking
Ages
Ages 12+
Great for your child
It offers a colorful, varied cast of characters that allows for creative expression through playstyles.
Great for you
The match length is predictable and it provides a shared goal to work toward as a duo.
Parent notes
Review the friendship list regularly to ensure they only add people they know in real life. Disable in-game purchases through platform parental controls to manage spending on skins.
The Connection Grade™ breakdown
Four things we grade, each one judged on what this game actually does. Open any row to see why.
Duo-queuing together lets you lock in complementary roles like tank and healer, though fast-paced firefights and public matchmaking pressure leave little room for relaxed conversation during matches.
Skills this builds
- Pairing Frontline and Support champions to hold capture points together
- Calling out enemy flankers and coordinating Ultimate ability timing via voice chat
- Comparing and customizing champion loadout card decks between matches
Try this together
When one of you picks a Frontline champion, have the other lock in a Support and focus entirely on keeping each other alive on the payload.
Parents also ask
Ready to play Paladins: Champions of the Realm together?
Put it on the calendar and we'll send a reminder plus a conversation starter.